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Hotel Phantasma

Hotel Phantasma is a 1950s Art Deco hotel on three floors. The game calls it "Three floors of creaky carpet".

It has a grand lobby, a ballroom with an opera stage, guest rooms with old TVs, and a kitchen and service area behind the scenes.

Areas

Hotel areas
WhereWhat you find
Ground floorVestibule, lobby with the front desk, ballroom, kitchen, staff corridor, laundry, linen closet, ice machine, housekeeping, restrooms, storage and the elevator lobby
Second floorA guest corridor that loops around the floor, with nine furnished guest rooms
Third floorThe stair hall, the Sky Lounge along the north side, and the suites

The Grand Stair climbs from the second floor to the third. A service stair is there too. The floors sit 5 m apart.

The lobby seen from the reception desk, with a tiered chandelier hanging above a balcony and the red-carpeted grand stair on the left.
The lobby chandelier hangs over the front desk.

Things to know

  • Haunted toy piano. It stands on the ballroom stage. A Worker on the stage presses Interact to play it. One of six short tunes plays in 3D for everyone, with ghostly notes floating up. It fades during a Hunt and cannot be played then.
  • Guest room TVs. Every guest room has an old console TV. It loops a short "Ghost News" film with a ghost doing the weather.
  • Elevator. The lobby lift is out of service, like the mall's. The Phantom can fly into the shaft.
  • Reception bell. The front desk has a bell.
  • Entrance doors. Two glass doors swing shut behind Workers when they arrive.
The hotel grand stair in the dark, with stepped Art Deco ceiling lamps and a wall lamp glowing pale green.
The grand stair at night.

Lore

This map hides 6 lore papers. Read how they work on the Lore Papers page.